RioEngine
0.1
My first attempt to create a 3D WYSIWYG Game Engine
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This is the complete list of members for CGameObjectFactory, including all inherited members.
addType() | CGameObjectFactory | inlinestatic |
createInstance(const char *class_name) | CGameObjectFactory | static |
getObjectTypeId(const char *class_name) | CGameObjectFactory | static |
getTypeNameHavingId(int type_id) | CGameObjectFactory | static |
types() | CGameObjectFactory | static |