RioEngine  0.1
My first attempt to create a 3D WYSIWYG Game Engine
Color Member List

This is the complete list of members for Color, including all inherited members.

avg() const Colorinline
bColor
clamp()Colorinline
clampBottom()Colorinline
clampTop()Colorinline
Color()Colorinline
Color(float _x, float _y, float _z)Colorinline
Color(const Color &v)Colorinline
Color(const unsigned char *c)Colorinline
compProduct(const Color &cl)Colorinline
equalsTheta(const Color &v, float theta)Colorinline
fromHSV(float h, float s, float v)Colorinlinestatic
gColor
length() const Colorinline
operator!=(const Color &v)Colorinline
operator*(const Color &v, float f)Colorfriend
operator*(float f, const Color &v)Colorfriend
operator*=(float f)Colorinline
operator+(const Color &v1, const Color &v2)Colorfriend
operator+=(const Color &v)Colorinline
operator-(const Color &v)Colorfriend
operator-(const Color &v1, const Color &v2)Colorfriend
operator-=(const Color &v)Colorinline
operator/(const Color &v, float f)Colorfriend
operator/(float f, const Color &v)Colorfriend
operator/=(float f)Colorinline
operator==(const Color &v)Colorinline
rColor
toHSV(float *h, float *s, float *v)Colorinline