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RioEngine
0.1
My first attempt to create a 3D WYSIWYG Game Engine
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This is the complete list of members for GenericsHelper, including all inherited members.
| deleteMap(std::map< TKey, TVal * > *map) | GenericsHelper | inlinestatic |
| deleteObjectFromVector(std::vector< T * > *vec, void *object_to_delete) | GenericsHelper | inlinestatic |
| deleteVector(std::vector< T * > *vec) | GenericsHelper | inlinestatic |
| getCopyFromVector(std::vector< T * > &original_vec) | GenericsHelper | inlinestatic |
| getIndexOfObjectInVector(std::vector< T * > *vec, T *obj_to_find) | GenericsHelper | inlinestatic |
| replaceObjectInVector(std::vector< T * > *vec, T *object_to_replace, T *replacement) | GenericsHelper | inlinestatic |
| vectorContainsObject(std::vector< T > *vec, T object_to_find) | GenericsHelper | inlinestatic |