RioEngine
0.1
My first attempt to create a 3D WYSIWYG Game Engine
|
This is the complete list of members for GenericsHelper, including all inherited members.
deleteMap(std::map< TKey, TVal * > *map) | GenericsHelper | inlinestatic |
deleteObjectFromVector(std::vector< T * > *vec, void *object_to_delete) | GenericsHelper | inlinestatic |
deleteVector(std::vector< T * > *vec) | GenericsHelper | inlinestatic |
getCopyFromVector(std::vector< T * > &original_vec) | GenericsHelper | inlinestatic |
getIndexOfObjectInVector(std::vector< T * > *vec, T *obj_to_find) | GenericsHelper | inlinestatic |
replaceObjectInVector(std::vector< T * > *vec, T *object_to_replace, T *replacement) | GenericsHelper | inlinestatic |
vectorContainsObject(std::vector< T > *vec, T object_to_find) | GenericsHelper | inlinestatic |