RioEngine  0.1
My first attempt to create a 3D WYSIWYG Game Engine
irrklang::IAudioStream Member List

This is the complete list of members for irrklang::IAudioStream, including all inherited members.

drop()irrklang::IRefCountedinline
getFormat()=0irrklang::IAudioStreampure virtual
getIsSeekingSupported()irrklang::IAudioStreaminlinevirtual
grab()irrklang::IRefCountedinline
IRefCounted()irrklang::IRefCountedinline
readFrames(void *target, ik_s32 frameCountToRead)=0irrklang::IAudioStreampure virtual
setPosition(ik_s32 pos)=0irrklang::IAudioStreampure virtual
~IAudioStream()irrklang::IAudioStreaminlinevirtual
~IRefCounted()irrklang::IRefCountedinlinevirtual