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RioEngine
0.1
My first attempt to create a 3D WYSIWYG Game Engine
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This is the complete list of members for irrklang::IFileFactory, including all inherited members.
| createFileReader(const ik_c8 *filename)=0 | irrklang::IFileFactory | pure virtual |
| drop() | irrklang::IRefCounted | inline |
| grab() | irrklang::IRefCounted | inline |
| IRefCounted() | irrklang::IRefCounted | inline |
| ~IFileFactory() | irrklang::IFileFactory | inlinevirtual |
| ~IRefCounted() | irrklang::IRefCounted | inlinevirtual |