RioEngine
0.1
My first attempt to create a 3D WYSIWYG Game Engine
Main Page
Related Pages
Namespaces
Classes
Files
Class List
Class Index
Class Hierarchy
Class Members
irrklang::ISoundSource Member List
This is the complete list of members for
irrklang::ISoundSource
, including all inherited members.
drop
()=0
irrklang::IVirtualRefCounted
pure virtual
forceReloadAtNextUse
()=0
irrklang::ISoundSource
pure virtual
getAudioFormat
()=0
irrklang::ISoundSource
pure virtual
getDefaultMaxDistance
()=0
irrklang::ISoundSource
pure virtual
getDefaultMinDistance
()=0
irrklang::ISoundSource
pure virtual
getDefaultVolume
()=0
irrklang::ISoundSource
pure virtual
getForcedStreamingThreshold
()=0
irrklang::ISoundSource
pure virtual
getIsSeekingSupported
()=0
irrklang::ISoundSource
pure virtual
getName
()=0
irrklang::ISoundSource
pure virtual
getPlayLength
()=0
irrklang::ISoundSource
pure virtual
getSampleData
()=0
irrklang::ISoundSource
pure virtual
getStreamMode
()=0
irrklang::ISoundSource
pure virtual
grab
()=0
irrklang::IVirtualRefCounted
pure virtual
setDefaultMaxDistance
(ik_f32 maxDistance)=0
irrklang::ISoundSource
pure virtual
setDefaultMinDistance
(ik_f32 minDistance)=0
irrklang::ISoundSource
pure virtual
setDefaultVolume
(ik_f32 volume=1.0f)=0
irrklang::ISoundSource
pure virtual
setForcedStreamingThreshold
(ik_s32 thresholdBytes)=0
irrklang::ISoundSource
pure virtual
setStreamMode
(E_STREAM_MODE mode)=0
irrklang::ISoundSource
pure virtual
~IVirtualRefCounted
()
irrklang::IVirtualRefCounted
inline
virtual
Generated on Mon Jan 12 2015 22:24:05 for RioEngine by
1.8.9.1