RioEngine  0.1
My first attempt to create a 3D WYSIWYG Game Engine
irrklang::ISoundStopEventReceiver Member List

This is the complete list of members for irrklang::ISoundStopEventReceiver, including all inherited members.

OnSoundStopped(ISound *sound, E_STOP_EVENT_CAUSE reason, void *userData)=0irrklang::ISoundStopEventReceiverpure virtual
~ISoundStopEventReceiver()irrklang::ISoundStopEventReceiverinlinevirtual