RioEngine
0.1
My first attempt to create a 3D WYSIWYG Game Engine
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This is the complete list of members for irrklang::ISoundStopEventReceiver, including all inherited members.
OnSoundStopped(ISound *sound, E_STOP_EVENT_CAUSE reason, void *userData)=0 | irrklang::ISoundStopEventReceiver | pure virtual |
~ISoundStopEventReceiver() | irrklang::ISoundStopEventReceiver | inlinevirtual |