RioEngine  0.1
My first attempt to create a 3D WYSIWYG Game Engine
about.h
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1 #ifndef RIOENGINE_EDITOR_ABOUT_H_
2 #define RIOENGINE_EDITOR_ABOUT_H_
3 
4 #include <QDialog>
5 
6 namespace Ui {
7 class About;
8 }
9 
10 class About : public QDialog
11 {
12  Q_OBJECT
13 
14 public:
15  explicit About(QWidget *parent = 0);
16  ~About();
17 
18 private:
19  Ui::About *ui;
20 };
21 
22 #endif // RIOENGINE_EDITOR_ABOUT_H_
Definition: about.h:6
Definition: about.h:10
About(QWidget *parent=0)
Definition: about.cpp:4
~About()
Definition: about.cpp:11