RioEngine  0.1
My first attempt to create a 3D WYSIWYG Game Engine
DirectoryHelper Class Reference

#include <directoryhelper.hpp>

Static Public Member Functions

static std::string getProjectDirectory ()
 
static std::string getAssetsDirectory ()
 
static std::vector< std::string > getFileList (std::string dir)
 
static std::vector< std::string > getFileList (std::string dir, std::string extension)
 

Detailed Description

Definition at line 38 of file directoryhelper.hpp.

Member Function Documentation

static std::string DirectoryHelper::getAssetsDirectory ( )
inlinestatic

Definition at line 46 of file directoryhelper.hpp.

static std::vector<std::string> DirectoryHelper::getFileList ( std::string  dir)
inlinestatic

Definition at line 53 of file directoryhelper.hpp.

static std::vector<std::string> DirectoryHelper::getFileList ( std::string  dir,
std::string  extension 
)
inlinestatic

Definition at line 73 of file directoryhelper.hpp.

static std::string DirectoryHelper::getProjectDirectory ( )
inlinestatic

Definition at line 40 of file directoryhelper.hpp.


The documentation for this class was generated from the following file: