This is the complete list of members for InspectorAction, including all inherited members.
| actionPerformed(QObject *, QString, QVariant, QVariant) | InspectorAction | signal |
| autorelease() | CObject | |
| CObject() | CObject | |
| CObject(const CObject &object) | CObject | explicit |
| copyValuesFromObject(const CObject &object) | CObject | protectedvirtual |
| getHint() const | InspectorAction | inlinevirtual |
| getOppositeAction() | InspectorAction | inlinevirtual |
| getTarget() const | UndoableAction< QObject *, QVariant > | inline |
| getValue() const | UndoableAction< QObject *, QVariant > | inline |
| InspectorAction(QObject *game_obj, QString property_name, QVariant value) | InspectorAction | inline |
| isValidCObject() const | CObject | |
| m_oldValue | InspectorAction | protected |
| m_propertyName | InspectorAction | protected |
| m_target | UndoableAction< QObject *, QVariant > | protected |
| m_value | UndoableAction< QObject *, QVariant > | protected |
| operator=(const CObject &object) | CObject | |
| performAction() | InspectorAction | inlinevirtual |
| release() const | CObject | |
| retain() | CObject | |
| retainCount() const | CObject | |
| safeRelease(T *pointer) | CObject | inlinestatic |
| safeRelease(const char *pointer) | CObject | inlinestatic |
| safeReleaseArray(T *array) | CObject | inlinestatic |
| safeRetain(void *pointer) | CObject | inlinestatic |
| setTarget(QObject *target) | UndoableAction< QObject *, QVariant > | inline |
| setValue(QVariant &value) | UndoableAction< QObject *, QVariant > | inline |
| UndoableAction(QObject *target, QVariant &value) | UndoableAction< QObject *, QVariant > | inline |
| ~CObject() | CObject | virtual |
| ~UndoableAction() | UndoableAction< QObject *, QVariant > | inlinevirtual |