This is the complete list of members for InspectorAction, including all inherited members.
actionPerformed(QObject *, QString, QVariant, QVariant) | InspectorAction | signal |
autorelease() | CObject | |
CObject() | CObject | |
CObject(const CObject &object) | CObject | explicit |
copyValuesFromObject(const CObject &object) | CObject | protectedvirtual |
getHint() const | InspectorAction | inlinevirtual |
getOppositeAction() | InspectorAction | inlinevirtual |
getTarget() const | UndoableAction< QObject *, QVariant > | inline |
getValue() const | UndoableAction< QObject *, QVariant > | inline |
InspectorAction(QObject *game_obj, QString property_name, QVariant value) | InspectorAction | inline |
isValidCObject() const | CObject | |
m_oldValue | InspectorAction | protected |
m_propertyName | InspectorAction | protected |
m_target | UndoableAction< QObject *, QVariant > | protected |
m_value | UndoableAction< QObject *, QVariant > | protected |
operator=(const CObject &object) | CObject | |
performAction() | InspectorAction | inlinevirtual |
release() const | CObject | |
retain() | CObject | |
retainCount() const | CObject | |
safeRelease(T *pointer) | CObject | inlinestatic |
safeRelease(const char *pointer) | CObject | inlinestatic |
safeReleaseArray(T *array) | CObject | inlinestatic |
safeRetain(void *pointer) | CObject | inlinestatic |
setTarget(QObject *target) | UndoableAction< QObject *, QVariant > | inline |
setValue(QVariant &value) | UndoableAction< QObject *, QVariant > | inline |
UndoableAction(QObject *target, QVariant &value) | UndoableAction< QObject *, QVariant > | inline |
~CObject() | CObject | virtual |
~UndoableAction() | UndoableAction< QObject *, QVariant > | inlinevirtual |