|
RioEngine
0.1
My first attempt to create a 3D WYSIWYG Game Engine
|
#include <customundoableactions.h>
Signals | |
| void | actionPerformed (QObject *, QString, QVariant, QVariant) |
Public Member Functions | |
| InspectorAction (QObject *game_obj, QString property_name, QVariant value) | |
| virtual const char * | getHint () const |
| virtual void | performAction () |
| virtual IUndoableAction * | getOppositeAction () |
Public Member Functions inherited from UndoableAction< QObject *, QVariant > | |
| UndoableAction (QObject *target, QVariant &value) | |
| void | setTarget (QObject *target) |
| QObject * | getTarget () const |
| void | setValue (QVariant &value) |
| QVariant | getValue () const |
| virtual | ~UndoableAction () |
Public Member Functions inherited from CObject | |
| CObject () | |
| CObject (const CObject &object) | |
| CObject & | operator= (const CObject &object) |
| CObject * | retain () |
| unsigned int | release () const |
| CObject * | autorelease () |
| unsigned int | retainCount () const |
| bool | isValidCObject () const |
| virtual | ~CObject () |
Protected Attributes | |
| QString | m_propertyName |
| QVariant | m_oldValue |
Protected Attributes inherited from UndoableAction< QObject *, QVariant > | |
| QObject * | m_target |
| QVariant | m_value |
Additional Inherited Members | |
Static Public Member Functions inherited from CObject | |
| static void | safeRetain (void *pointer) |
| template<class T > | |
| static void | safeRelease (T *pointer) |
| template<class T > | |
| static void | safeReleaseArray (T *array) |
| static void | safeRelease (const char *pointer) |
Protected Member Functions inherited from CObject | |
| virtual void | copyValuesFromObject (const CObject &object) |
InspectorAction is created when the user modifies a game object's property in the Property Inspector.
Definition at line 204 of file customundoableactions.h.
|
inline |
Definition at line 207 of file customundoableactions.h.
|
signal |
|
inlinevirtual |
Reimplemented from IUndoableAction.
Definition at line 215 of file customundoableactions.h.
|
inlinevirtual |
Reimplemented from IUndoableAction.
Definition at line 224 of file customundoableactions.h.
|
inlinevirtual |
Reimplemented from IUndoableAction.
Definition at line 219 of file customundoableactions.h.
|
protected |
Definition at line 230 of file customundoableactions.h.
|
protected |
Definition at line 229 of file customundoableactions.h.