RioEngine  0.1
My first attempt to create a 3D WYSIWYG Game Engine
MD5 Class Reference

#include <md5.h>

Public Types

typedef unsigned int size_type
 

Public Member Functions

 MD5 ()
 
 MD5 (const std::string &text)
 
void update (const unsigned char *buf, size_type length)
 
void update (const char *buf, size_type length)
 
MD5finalize ()
 
std::string hexdigest () const
 

Friends

std::ostream & operator<< (std::ostream &, MD5 md5)
 

Detailed Description

Definition at line 50 of file md5.h.

Member Typedef Documentation

typedef unsigned int MD5::size_type

Definition at line 53 of file md5.h.

Constructor & Destructor Documentation

MD5::MD5 ( )

Definition at line 103 of file md5.cpp.

MD5::MD5 ( const std::string &  text)

Definition at line 111 of file md5.cpp.

Member Function Documentation

MD5 & MD5::finalize ( )

Definition at line 298 of file md5.cpp.

std::string MD5::hexdigest ( ) const

Definition at line 335 of file md5.cpp.

void MD5::update ( const unsigned char *  buf,
size_type  length 
)
void MD5::update ( const char *  buf,
size_type  length 
)

Friends And Related Function Documentation

std::ostream& operator<< ( std::ostream &  out,
MD5  md5 
)
friend

Definition at line 350 of file md5.cpp.


The documentation for this class was generated from the following files: