RioEngine  0.1
My first attempt to create a 3D WYSIWYG Game Engine
StringHelper Class Reference

#include <stringhelper.hpp>

Static Public Member Functions

static std::vector< std::string > split (const std::string &str, const std::string &delimiters)
 
static std::string addPrefix (const std::string &prefix, const std::string &str)
 
static std::string & removeOccurrencesOfString (std::string &original_str, std::string &str_to_remove)
 
static std::string & removeOccurrencesOfChar (std::string &original_str, char char_to_remove)
 

Detailed Description

Definition at line 41 of file stringhelper.hpp.

Member Function Documentation

static std::string StringHelper::addPrefix ( const std::string &  prefix,
const std::string &  str 
)
inlinestatic

Definition at line 64 of file stringhelper.hpp.

static std::string& StringHelper::removeOccurrencesOfChar ( std::string &  original_str,
char  char_to_remove 
)
inlinestatic

Definition at line 83 of file stringhelper.hpp.

static std::string& StringHelper::removeOccurrencesOfString ( std::string &  original_str,
std::string &  str_to_remove 
)
inlinestatic

Definition at line 72 of file stringhelper.hpp.

static std::vector<std::string> StringHelper::split ( const std::string &  str,
const std::string &  delimiters 
)
inlinestatic

Definition at line 43 of file stringhelper.hpp.


The documentation for this class was generated from the following file: