RioEngine  0.1
My first attempt to create a 3D WYSIWYG Game Engine
TiXmlAttributeSet Class Reference

#include <tinyxml.h>

Public Member Functions

 TiXmlAttributeSet ()
 
 ~TiXmlAttributeSet ()
 
void Add (TiXmlAttribute *attribute)
 
void Remove (TiXmlAttribute *attribute)
 
const TiXmlAttributeFirst () const
 
TiXmlAttributeFirst ()
 
const TiXmlAttributeLast () const
 
TiXmlAttributeLast ()
 
TiXmlAttributeFind (const char *_name) const
 
TiXmlAttributeFindOrCreate (const char *_name)
 

Detailed Description

Definition at line 903 of file tinyxml.h.

Constructor & Destructor Documentation

TiXmlAttributeSet::TiXmlAttributeSet ( )

Definition at line 1499 of file tinyxml.cpp.

TiXmlAttributeSet::~TiXmlAttributeSet ( )

Definition at line 1506 of file tinyxml.cpp.

Member Function Documentation

void TiXmlAttributeSet::Add ( TiXmlAttribute attribute)

Definition at line 1513 of file tinyxml.cpp.

TiXmlAttribute * TiXmlAttributeSet::Find ( const char *  _name) const

Definition at line 1571 of file tinyxml.cpp.

TiXmlAttribute * TiXmlAttributeSet::FindOrCreate ( const char *  _name)

Definition at line 1582 of file tinyxml.cpp.

const TiXmlAttribute* TiXmlAttributeSet::First ( ) const
inline

Definition at line 912 of file tinyxml.h.

TiXmlAttribute* TiXmlAttributeSet::First ( )
inline

Definition at line 913 of file tinyxml.h.

const TiXmlAttribute* TiXmlAttributeSet::Last ( ) const
inline

Definition at line 914 of file tinyxml.h.

TiXmlAttribute* TiXmlAttributeSet::Last ( )
inline

Definition at line 915 of file tinyxml.h.

void TiXmlAttributeSet::Remove ( TiXmlAttribute attribute)

Definition at line 1528 of file tinyxml.cpp.


The documentation for this class was generated from the following files: