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RioEngine
0.1
My first attempt to create a 3D WYSIWYG Game Engine
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This is the complete list of members for irrklang::ISoundDeviceList, including all inherited members.
| drop() | irrklang::IRefCounted | inline |
| getDeviceCount()=0 | irrklang::ISoundDeviceList | pure virtual |
| getDeviceDescription(ik_s32 index)=0 | irrklang::ISoundDeviceList | pure virtual |
| getDeviceID(ik_s32 index)=0 | irrklang::ISoundDeviceList | pure virtual |
| grab() | irrklang::IRefCounted | inline |
| IRefCounted() | irrklang::IRefCounted | inline |
| ~IRefCounted() | irrklang::IRefCounted | inlinevirtual |