RioEngine  0.1
My first attempt to create a 3D WYSIWYG Game Engine
colorcombo.h
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1 // *************************************************************************************************
2 //
3 // QPropertyEditor v 0.3
4 //
5 // --------------------------------------
6 // Copyright (C) 2007 Volker Wiendl
7 // Acknowledgements to Roman alias banal from qt-apps.org for the Enum enhancement
8 //
9 //
10 // The QPropertyEditor Library is free software; you can redistribute it and/or modify
11 // it under the terms of the GNU General Public License as published by
12 // the Free Software Foundation version 3 of the License
13 //
14 // The Horde3D Scene Editor is distributed in the hope that it will be useful,
15 // but WITHOUT ANY WARRANTY; without even the implied warranty of
16 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17 // GNU General Public License for more details.
18 //
19 // You should have received a copy of the GNU General Public License
20 // along with this program. If not, see <http://www.gnu.org/licenses/>.
21 //
22 // *************************************************************************************************
23 
24 #ifndef COLORCOMBO_H_
25 #define COLORCOMBO_H_
26 
27 #include <QtWidgets/QComboBox>
28 
29 class ColorCombo : public QComboBox
30 {
31  Q_OBJECT
32 public:
33  ColorCombo(QWidget* parent = 0);
34  virtual ~ColorCombo();
35 
36  QColor color() const;
37  void setColor(QColor c);
38 
39 private slots:
40  void currentChanged(int index);
41 
42 private:
43  QColor m_init;
44 
45 };
46 #endif
virtual ~ColorCombo()
Definition: colorcombo.cpp:41
QColor color() const
Definition: colorcombo.cpp:46
void setColor(QColor c)
Definition: colorcombo.cpp:53
ColorCombo(QWidget *parent=0)
Definition: colorcombo.cpp:28