RioEngine  0.1
My first attempt to create a 3D WYSIWYG Game Engine
USERINPUT Namespace Reference

Classes

class  InputManager
 
struct  MousePosition
 

Enumerations

enum  MouseButtons { LeftButton, MiddleButton, RightButton }
 
enum  MouseWheelDirection { Stationary, Up, Down }
 

Enumeration Type Documentation

Enumerator
LeftButton 
MiddleButton 
RightButton 

Definition at line 42 of file inputmanager.h.

Enumerator
Stationary 
Up 
Down 

Definition at line 43 of file inputmanager.h.