RioEngine  0.1
My first attempt to create a 3D WYSIWYG Game Engine
dirent Struct Reference

#include <dirent.h>

Public Attributes

char d_name [MAX_PATH+1]
 
size_t d_namlen
 
int d_type
 

Detailed Description

Definition at line 154 of file dirent.h.

Member Data Documentation

char dirent::d_name[MAX_PATH+1]

Definition at line 156 of file dirent.h.

size_t dirent::d_namlen

Definition at line 157 of file dirent.h.

int dirent::d_type

Definition at line 158 of file dirent.h.


The documentation for this struct was generated from the following file: