RioEngine  0.1
My first attempt to create a 3D WYSIWYG Game Engine
fastdelegate::detail::horrible_union< OutputClass, InputClass > Union Template Reference

#include <FastDelegate.h>

Public Attributes

OutputClass out
 
InputClass in
 

Detailed Description

template<class OutputClass, class InputClass>
union fastdelegate::detail::horrible_union< OutputClass, InputClass >

Definition at line 167 of file FastDelegate.h.

Member Data Documentation

template<class OutputClass, class InputClass>
InputClass fastdelegate::detail::horrible_union< OutputClass, InputClass >::in

Definition at line 169 of file FastDelegate.h.

template<class OutputClass, class InputClass>
OutputClass fastdelegate::detail::horrible_union< OutputClass, InputClass >::out

Definition at line 168 of file FastDelegate.h.


The documentation for this union was generated from the following file: