RioEngine  0.1
My first attempt to create a 3D WYSIWYG Game Engine
ccustomscene.h
Go to the documentation of this file.
1 //--------------------------------------------------------------- @License begins
2 // RioEngine: The late night Coke -without whores- debugging sessions
3 // 2012-2015 Leopoldo Lomas Flores. Torreon, Coahuila. MEXICO
4 // leopoldolomas [at] gmail
5 // www.rioengine.com
6 // www.leopoldolomas.info
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29 
30 #ifndef RIOENGINE_CENGINE_CCUSTOMSCENE_H_
31 #define RIOENGINE_CENGINE_CCUSTOMSCENE_H_
32 
33 #include "cengine/cgamescene.h"
34 
35 class CPlayer;
36 
41 class CCustomScene : public CGameScene {
42 public:
43  CCustomScene();
44 
45  virtual void preUpdate();
46  virtual void clear();
47  virtual void start();
48 
49 private:
50  void deployPlayer();
51 
52  CPlayer* m_player;
53 };
54 
55 #endif // RIOENGINE_CENGINE_CCUSTOMSCENE_H_
virtual void start()
virtual void preUpdate()
virtual void clear()