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RioEngine
0.1
My first attempt to create a 3D WYSIWYG Game Engine
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#include <clbindvertexinput.h>
Public Member Functions | |
| CLBindVertexInput (void) | |
| CLBindVertexInput (const CLBindVertexInput &original_obj) | |
| CLBindVertexInput (const std::string &semantic, const std::string &input_semantic, int input_set) | |
| std::string | semantic () const |
| std::string | inputSemantic () const |
| int | inputSet () const |
| ~CLBindVertexInput (void) | |
Public Member Functions inherited from CObject | |
| CObject () | |
| CObject (const CObject &object) | |
| CObject & | operator= (const CObject &object) |
| CObject * | retain () |
| unsigned int | release () const |
| CObject * | autorelease () |
| unsigned int | retainCount () const |
| bool | isValidCObject () const |
| virtual | ~CObject () |
Protected Member Functions | |
| virtual void | copyValuesFromObject (const CLBindVertexInput &original_obj) |
Protected Member Functions inherited from CObject | |
| virtual void | copyValuesFromObject (const CObject &object) |
Additional Inherited Members | |
Static Public Member Functions inherited from CObject | |
| static void | safeRetain (void *pointer) |
| template<class T > | |
| static void | safeRelease (T *pointer) |
| template<class T > | |
| static void | safeReleaseArray (T *array) |
| static void | safeRelease (const char *pointer) |
Definition at line 36 of file clbindvertexinput.h.
| CLBindVertexInput::CLBindVertexInput | ( | void | ) |
Definition at line 34 of file clbindvertexinput.cpp.
| CLBindVertexInput::CLBindVertexInput | ( | const CLBindVertexInput & | original_obj | ) |
Definition at line 42 of file clbindvertexinput.cpp.
| CLBindVertexInput::CLBindVertexInput | ( | const std::string & | semantic, |
| const std::string & | input_semantic, | ||
| int | input_set | ||
| ) |
Definition at line 48 of file clbindvertexinput.cpp.
| CLBindVertexInput::~CLBindVertexInput | ( | void | ) |
Definition at line 82 of file clbindvertexinput.cpp.
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protectedvirtual |
Definition at line 56 of file clbindvertexinput.cpp.
| std::string CLBindVertexInput::inputSemantic | ( | ) | const |
Definition at line 70 of file clbindvertexinput.cpp.
| int CLBindVertexInput::inputSet | ( | ) | const |
Definition at line 76 of file clbindvertexinput.cpp.
| std::string CLBindVertexInput::semantic | ( | ) | const |
Definition at line 64 of file clbindvertexinput.cpp.