RioEngine  0.1
My first attempt to create a 3D WYSIWYG Game Engine
TinyXMLHelper Class Reference

#include <tinyxmlhelper.hpp>

Public Types

enum  VectorType { Integer, Float }
 

Static Public Member Functions

static void * getVectorFromString (const char *p_as_str, VectorType type)
 

Detailed Description

Definition at line 37 of file tinyxmlhelper.hpp.

Member Enumeration Documentation

Enumerator
Integer 
Float 

Definition at line 40 of file tinyxmlhelper.hpp.

Member Function Documentation

static void* TinyXMLHelper::getVectorFromString ( const char *  p_as_str,
VectorType  type 
)
inlinestatic

Definition at line 42 of file tinyxmlhelper.hpp.


The documentation for this class was generated from the following file: