|
RioEngine
0.1
My first attempt to create a 3D WYSIWYG Game Engine
|
#include <tinyxmlhelper.hpp>
Public Types | |
| enum | VectorType { Integer, Float } |
Static Public Member Functions | |
| static void * | getVectorFromString (const char *p_as_str, VectorType type) |
Definition at line 37 of file tinyxmlhelper.hpp.
| Enumerator | |
|---|---|
| Integer | |
| Float | |
Definition at line 40 of file tinyxmlhelper.hpp.
|
inlinestatic |
Definition at line 42 of file tinyxmlhelper.hpp.