RioEngine
0.1
My first attempt to create a 3D WYSIWYG Game Engine
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#include <QMetaProperty>
#include <QDataStream>
#include "cengine/cautoreleasepool.h"
#include "cengine/cobject.h"
Go to the source code of this file.
Functions | |
QDataStream & | operator<< (QDataStream &ds, const CObject &obj) |
QDataStream & | operator>> (QDataStream &ds, CObject &obj) |
QDataStream& operator<< | ( | QDataStream & | ds, |
const CObject & | obj | ||
) |
Definition at line 106 of file cobject.cpp.
QDataStream& operator>> | ( | QDataStream & | ds, |
CObject & | obj | ||
) |
Definition at line 119 of file cobject.cpp.