5 #ifndef __E_IRRKLANG_SOUND_ENGINE_OPTIONS_H_INCLUDED__
6 #define __E_IRRKLANG_SOUND_ENGINE_OPTIONS_H_INCLUDED__
If the window of the application doesn't have the focus, irrKlang will be silent if this has been set...
Automaticly loads external plugins when starting up.
Everything in the irrKlang Sound Engine can be found in this namespace.
If specified (default), it will make irrKlang run in a separate thread.
Prints debug messages to the debugger window.
Prints debug messages to stdout (the ConsoleWindow).
Default parameters when starting up the engine.
Never used, it only forces the compiler to compile these enumeration values to 32 bit...
Uses 3D sound buffers instead of emulating them when playing 3d sounds (default). ...
Uses linear rolloff for 3D sound.
E_SOUND_ENGINE_OPTIONS
An enumeration for all options for starting up the sound engine.