RioEngine  0.1
My first attempt to create a 3D WYSIWYG Game Engine
ik_IAudioStream.h File Reference

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Classes

class  irrklang::IAudioStream
 Reads and decodes audio data into an usable audio stream for the ISoundEngine. More...
 

Namespaces

 irrklang
 Everything in the irrKlang Sound Engine can be found in this namespace.