RioEngine
0.1
My first attempt to create a 3D WYSIWYG Game Engine
|
#include "ik_IRefCounted.h"
Go to the source code of this file.
Classes | |
class | irrklang::IFileFactory |
Interface to overwrite file access in irrKlang. More... | |
Namespaces | |
irrklang | |
Everything in the irrKlang Sound Engine can be found in this namespace. | |