RioEngine
0.1
My first attempt to create a 3D WYSIWYG Game Engine
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#include "ik_irrKlangTypes.h"
Go to the source code of this file.
Classes | |
class | irrklang::IVirtualRefCounted |
Reference counting base class for objects in the Irrlicht Engine similar to IRefCounted. More... | |
Namespaces | |
irrklang | |
Everything in the irrKlang Sound Engine can be found in this namespace. | |