RioEngine  0.1
My first attempt to create a 3D WYSIWYG Game Engine
ik_IVirtualRefCounted.h File Reference
#include "ik_irrKlangTypes.h"

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Classes

class  irrklang::IVirtualRefCounted
 Reference counting base class for objects in the Irrlicht Engine similar to IRefCounted. More...
 

Namespaces

 irrklang
 Everything in the irrKlang Sound Engine can be found in this namespace.