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RioEngine
0.1
My first attempt to create a 3D WYSIWYG Game Engine
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Functions | |
| void | registerTypes () |
| Property * | createCustomProperty (const QString &name, QObject *propertyObject, Property *parent) |
| Property * CustomTypes::createCustomProperty | ( | const QString & | name, |
| QObject * | propertyObject, | ||
| Property * | parent | ||
| ) |
Definition at line 68 of file customtypes.cpp.
| void CustomTypes::registerTypes | ( | ) |
Definition at line 41 of file customtypes.cpp.