RioEngine
0.1
My first attempt to create a 3D WYSIWYG Game Engine
|
Functions | |
void | registerTypes () |
Property * | createCustomProperty (const QString &name, QObject *propertyObject, Property *parent) |
Property * CustomTypes::createCustomProperty | ( | const QString & | name, |
QObject * | propertyObject, | ||
Property * | parent | ||
) |
Definition at line 68 of file customtypes.cpp.
void CustomTypes::registerTypes | ( | ) |
Definition at line 41 of file customtypes.cpp.