RioEngine  0.1
My first attempt to create a 3D WYSIWYG Game Engine
DIR Struct Reference

#include <dirent.h>

Public Attributes

dirent curentry
 
WIN32_FIND_DATAA find_data
 
int cached
 
HANDLE search_handle
 
char patt [MAX_PATH+3]
 

Detailed Description

Definition at line 162 of file dirent.h.

Member Data Documentation

int DIR::cached

Definition at line 166 of file dirent.h.

dirent DIR::curentry

Definition at line 164 of file dirent.h.

WIN32_FIND_DATAA DIR::find_data

Definition at line 165 of file dirent.h.

char DIR::patt[MAX_PATH+3]

Definition at line 168 of file dirent.h.

HANDLE DIR::search_handle

Definition at line 167 of file dirent.h.


The documentation for this struct was generated from the following file: