RioEngine
0.1
My first attempt to create a 3D WYSIWYG Game Engine
|
#include <typedefs.h>
Public Attributes | |
float | s |
float | t |
Definition at line 43 of file typedefs.h.
float TextureCoord::s |
Definition at line 45 of file typedefs.h.
float TextureCoord::t |
Definition at line 46 of file typedefs.h.