RioEngine  0.1
My first attempt to create a 3D WYSIWYG Game Engine
tinystr.cpp File Reference
#include "tinystr.h"

Go to the source code of this file.

Functions

TiXmlString operator+ (const TiXmlString &a, const TiXmlString &b)
 
TiXmlString operator+ (const TiXmlString &a, const char *b)
 
TiXmlString operator+ (const char *a, const TiXmlString &b)
 

Function Documentation

TiXmlString operator+ ( const TiXmlString a,
const TiXmlString b 
)

Definition at line 81 of file tinystr.cpp.

TiXmlString operator+ ( const TiXmlString a,
const char *  b 
)

Definition at line 90 of file tinystr.cpp.

TiXmlString operator+ ( const char *  a,
const TiXmlString b 
)

Definition at line 100 of file tinystr.cpp.