|
RioEngine
0.1
My first attempt to create a 3D WYSIWYG Game Engine
|
#include "vld_def.h"Go to the source code of this file.
Macros | |
| #define | VLDEnable() |
| #define | VLDDisable() |
| #define | VLDRestore() |
| #define | VLDReportLeaks() 0 |
| #define | VLDGetLeaksCount() 0 |
| #define | VLDMarkAllLeaksAsReported() |
| #define | VLDRefreshModules() |
| #define | VLDEnableModule(a) |
| #define | VLDDisableModule(b) |
| #define | VLDGetOptions() 0 |
| #define | VLDGetReportFilename(a) |
| #define | VLDSetOptions(a, b, c) |
| #define | VLDSetReportHook(a, b) |
| #define | VLDSetModulesList(a) |
| #define | VLDGetModulesList(a, b) FALSE |
| #define | VLDSetReportOptions(a, b) |