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RioEngine
0.1
My first attempt to create a 3D WYSIWYG Game Engine
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#include <QString>#include "misc/transform.h"#include "clengine/clnode.h"#include "editor/qpropertyeditor/customtypes.h"#include "editor/qproperty/qproperty.h"#include "cengine/cbulletproperties.h"#include "bullet/btbulletdynamicscommon.h"#include "bullet/btbulletcollisioncommon.h"Go to the source code of this file.
Classes | |
| class | CGameObject |