RioEngine  0.1
My first attempt to create a 3D WYSIWYG Game Engine
cgameobject.h File Reference
#include <QString>
#include "misc/transform.h"
#include "clengine/clnode.h"
#include "editor/qpropertyeditor/customtypes.h"
#include "editor/qproperty/qproperty.h"
#include "cengine/cbulletproperties.h"
#include "bullet/btbulletdynamicscommon.h"
#include "bullet/btbulletcollisioncommon.h"

Go to the source code of this file.

Classes

class  CGameObject