RioEngine
0.1
My first attempt to create a 3D WYSIWYG Game Engine
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#include <clphongchild.h>
Public Types | |
enum | PhongChildType { COLOR_TYPE, TEXTURE_TYPE, FLOAT_TYPE } |
Public Member Functions | |
CLPhongChild (void) | |
CLPhongChild (const CLPhongChild &phong_child) | |
CLPhongChild & | operator= (const CLPhongChild &phong_child) |
void * | getValue () const |
void | setValue (void *value, PhongChildType value_type) |
PhongChildType | getValueType () const |
void | setValueType (PhongChildType value_type) |
~CLPhongChild (void) | |
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CObject () | |
CObject (const CObject &object) | |
CObject & | operator= (const CObject &object) |
CObject * | retain () |
unsigned int | release () const |
CObject * | autorelease () |
unsigned int | retainCount () const |
bool | isValidCObject () const |
virtual | ~CObject () |
Protected Member Functions | |
virtual void | copyValuesFromObject (const CLPhongChild &phong_child) |
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virtual void | copyValuesFromObject (const CObject &object) |
Additional Inherited Members | |
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static void | safeRetain (void *pointer) |
template<class T > | |
static void | safeRelease (T *pointer) |
template<class T > | |
static void | safeReleaseArray (T *array) |
static void | safeRelease (const char *pointer) |
Definition at line 35 of file clphongchild.h.
Enumerator | |
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COLOR_TYPE | |
TEXTURE_TYPE | |
FLOAT_TYPE |
Definition at line 37 of file clphongchild.h.
CLPhongChild::CLPhongChild | ( | void | ) |
Definition at line 35 of file clphongchild.cpp.
CLPhongChild::CLPhongChild | ( | const CLPhongChild & | phong_child | ) |
Definition at line 41 of file clphongchild.cpp.
CLPhongChild::~CLPhongChild | ( | void | ) |
Definition at line 105 of file clphongchild.cpp.
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protectedvirtual |
Definition at line 59 of file clphongchild.cpp.
void * CLPhongChild::getValue | ( | ) | const |
Definition at line 80 of file clphongchild.cpp.
CLPhongChild::PhongChildType CLPhongChild::getValueType | ( | ) | const |
Definition at line 93 of file clphongchild.cpp.
CLPhongChild & CLPhongChild::operator= | ( | const CLPhongChild & | phong_child | ) |
Definition at line 47 of file clphongchild.cpp.
void CLPhongChild::setValue | ( | void * | value, |
PhongChildType | value_type | ||
) |
Definition at line 86 of file clphongchild.cpp.
void CLPhongChild::setValueType | ( | CLPhongChild::PhongChildType | value_type | ) |
Definition at line 99 of file clphongchild.cpp.