|
RioEngine
0.1
My first attempt to create a 3D WYSIWYG Game Engine
|
#include <clphongchild.h>
Public Types | |
| enum | PhongChildType { COLOR_TYPE, TEXTURE_TYPE, FLOAT_TYPE } |
Public Member Functions | |
| CLPhongChild (void) | |
| CLPhongChild (const CLPhongChild &phong_child) | |
| CLPhongChild & | operator= (const CLPhongChild &phong_child) |
| void * | getValue () const |
| void | setValue (void *value, PhongChildType value_type) |
| PhongChildType | getValueType () const |
| void | setValueType (PhongChildType value_type) |
| ~CLPhongChild (void) | |
Public Member Functions inherited from CObject | |
| CObject () | |
| CObject (const CObject &object) | |
| CObject & | operator= (const CObject &object) |
| CObject * | retain () |
| unsigned int | release () const |
| CObject * | autorelease () |
| unsigned int | retainCount () const |
| bool | isValidCObject () const |
| virtual | ~CObject () |
Protected Member Functions | |
| virtual void | copyValuesFromObject (const CLPhongChild &phong_child) |
Protected Member Functions inherited from CObject | |
| virtual void | copyValuesFromObject (const CObject &object) |
Additional Inherited Members | |
Static Public Member Functions inherited from CObject | |
| static void | safeRetain (void *pointer) |
| template<class T > | |
| static void | safeRelease (T *pointer) |
| template<class T > | |
| static void | safeReleaseArray (T *array) |
| static void | safeRelease (const char *pointer) |
Definition at line 35 of file clphongchild.h.
| Enumerator | |
|---|---|
| COLOR_TYPE | |
| TEXTURE_TYPE | |
| FLOAT_TYPE | |
Definition at line 37 of file clphongchild.h.
| CLPhongChild::CLPhongChild | ( | void | ) |
Definition at line 35 of file clphongchild.cpp.
| CLPhongChild::CLPhongChild | ( | const CLPhongChild & | phong_child | ) |
Definition at line 41 of file clphongchild.cpp.
| CLPhongChild::~CLPhongChild | ( | void | ) |
Definition at line 105 of file clphongchild.cpp.
|
protectedvirtual |
Definition at line 59 of file clphongchild.cpp.
| void * CLPhongChild::getValue | ( | ) | const |
Definition at line 80 of file clphongchild.cpp.
| CLPhongChild::PhongChildType CLPhongChild::getValueType | ( | ) | const |
Definition at line 93 of file clphongchild.cpp.
| CLPhongChild & CLPhongChild::operator= | ( | const CLPhongChild & | phong_child | ) |
Definition at line 47 of file clphongchild.cpp.
| void CLPhongChild::setValue | ( | void * | value, |
| PhongChildType | value_type | ||
| ) |
Definition at line 86 of file clphongchild.cpp.
| void CLPhongChild::setValueType | ( | CLPhongChild::PhongChildType | value_type | ) |
Definition at line 99 of file clphongchild.cpp.