RioEngine
0.1
My first attempt to create a 3D WYSIWYG Game Engine
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#include <logwindow.h>
Public Member Functions | |
LogWindow (QWidget *parent=0) | |
void | log (QString message) |
virtual void | closeEvent (QCloseEvent *event) |
~LogWindow () | |
Definition at line 42 of file logwindow.h.
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explicit |
Definition at line 36 of file logwindow.cpp.
LogWindow::~LogWindow | ( | ) |
Definition at line 69 of file logwindow.cpp.
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virtual |
Definition at line 50 of file logwindow.cpp.
void LogWindow::log | ( | QString | message | ) |
Definition at line 44 of file logwindow.cpp.