RioEngine  0.1
My first attempt to create a 3D WYSIWYG Game Engine
Math::MatrixStack Class Reference

#include <matrixstack.h>

Inheritance diagram for Math::MatrixStack:
CObject

Public Member Functions

 MatrixStack ()
 
void setMatrix (Matrix4)
 
Matrix4 & getMatrix ()
 
void identity ()
 
void pushMatrix ()
 
void popMatrix ()
 
void translate (btVector3 position)
 
void translate (float x, float y, float z)
 
void scale (float x, float y, float z)
 
void scale (btVector3 scale)
 
void scale (float scale)
 
void rotate (btQuaternion rot)
 
void rotate (btVector3 vec)
 
void rotate (float x, float y, float z)
 
- Public Member Functions inherited from CObject
 CObject ()
 
 CObject (const CObject &object)
 
CObjectoperator= (const CObject &object)
 
CObjectretain ()
 
unsigned int release () const
 
CObjectautorelease ()
 
unsigned int retainCount () const
 
bool isValidCObject () const
 
virtual ~CObject ()
 

Additional Inherited Members

- Static Public Member Functions inherited from CObject
static void safeRetain (void *pointer)
 
template<class T >
static void safeRelease (T *pointer)
 
template<class T >
static void safeReleaseArray (T *array)
 
static void safeRelease (const char *pointer)
 
- Protected Member Functions inherited from CObject
virtual void copyValuesFromObject (const CObject &object)
 

Detailed Description

Definition at line 42 of file matrixstack.h.

Constructor & Destructor Documentation

Math::MatrixStack::MatrixStack ( )

Definition at line 38 of file matrixstack.cpp.

Member Function Documentation

Matrix4 & Math::MatrixStack::getMatrix ( )

Definition at line 51 of file matrixstack.cpp.

void Math::MatrixStack::identity ( )

Definition at line 57 of file matrixstack.cpp.

void Math::MatrixStack::popMatrix ( )

Definition at line 74 of file matrixstack.cpp.

void Math::MatrixStack::pushMatrix ( )

Definition at line 63 of file matrixstack.cpp.

void Math::MatrixStack::rotate ( btQuaternion  rot)

Definition at line 115 of file matrixstack.cpp.

void Math::MatrixStack::rotate ( btVector3  vec)

Definition at line 124 of file matrixstack.cpp.

void Math::MatrixStack::rotate ( float  x,
float  y,
float  z 
)

Definition at line 130 of file matrixstack.cpp.

void Math::MatrixStack::scale ( float  x,
float  y,
float  z 
)

Definition at line 97 of file matrixstack.cpp.

void Math::MatrixStack::scale ( btVector3  scale)

Definition at line 103 of file matrixstack.cpp.

void Math::MatrixStack::scale ( float  scale)

Definition at line 109 of file matrixstack.cpp.

void Math::MatrixStack::setMatrix ( Matrix4  matrix)

Definition at line 45 of file matrixstack.cpp.

void Math::MatrixStack::translate ( btVector3  position)

Definition at line 85 of file matrixstack.cpp.

void Math::MatrixStack::translate ( float  x,
float  y,
float  z 
)

Definition at line 91 of file matrixstack.cpp.


The documentation for this class was generated from the following files: