RioEngine  0.1
My first attempt to create a 3D WYSIWYG Game Engine
RotateAction Class Reference

#include <customundoableactions.h>

Inheritance diagram for RotateAction:
UndoableAction< CGameObject *, btQuaternion > IUndoableAction CObject

Public Member Functions

 RotateAction (CGameObject *game_obj, btQuaternion rotation)
 
virtual const char * getHint () const
 
virtual void performAction ()
 
virtual IUndoableActiongetOppositeAction ()
 
- Public Member Functions inherited from UndoableAction< CGameObject *, btQuaternion >
 UndoableAction (CGameObject *target, btQuaternion &value)
 
void setTarget (CGameObject *target)
 
CGameObjectgetTarget () const
 
void setValue (btQuaternion &value)
 
btQuaternion getValue () const
 
virtual ~UndoableAction ()
 
- Public Member Functions inherited from CObject
 CObject ()
 
 CObject (const CObject &object)
 
CObjectoperator= (const CObject &object)
 
CObjectretain ()
 
unsigned int release () const
 
CObjectautorelease ()
 
unsigned int retainCount () const
 
bool isValidCObject () const
 
virtual ~CObject ()
 

Protected Attributes

btQuaternion m_oldValue
 
- Protected Attributes inherited from UndoableAction< CGameObject *, btQuaternion >
CGameObjectm_target
 
btQuaternion m_value
 

Additional Inherited Members

- Static Public Member Functions inherited from CObject
static void safeRetain (void *pointer)
 
template<class T >
static void safeRelease (T *pointer)
 
template<class T >
static void safeReleaseArray (T *array)
 
static void safeRelease (const char *pointer)
 
- Protected Member Functions inherited from CObject
virtual void copyValuesFromObject (const CObject &object)
 

Detailed Description

RotateAction is created when the user rotates a game object in the editor.

Definition at line 178 of file customundoableactions.h.

Constructor & Destructor Documentation

RotateAction::RotateAction ( CGameObject game_obj,
btQuaternion  rotation 
)
inline

Definition at line 180 of file customundoableactions.h.

Member Function Documentation

virtual const char* RotateAction::getHint ( ) const
inlinevirtual

Reimplemented from IUndoableAction.

Definition at line 184 of file customundoableactions.h.

virtual IUndoableAction* RotateAction::getOppositeAction ( )
inlinevirtual

Reimplemented from IUndoableAction.

Definition at line 192 of file customundoableactions.h.

virtual void RotateAction::performAction ( )
inlinevirtual

Reimplemented from IUndoableAction.

Definition at line 188 of file customundoableactions.h.

Member Data Documentation

btQuaternion RotateAction::m_oldValue
protected

Definition at line 197 of file customundoableactions.h.


The documentation for this class was generated from the following file: