31 #ifndef RIOENGINE_CLENGINE_CLRENDERER_H_ 
   32 #define RIOENGINE_CLENGINE_CLRENDERER_H_ 
   37 class QGLShaderProgram;
 
   42     static bool drawLine(QGLShaderProgram* program, btVector3 &from, btVector3 &to, QColor* color);
 
   43     static bool drawDebugLines(QGLShaderProgram* program, std::map<QString, std::vector<bDebugDraw::LineInfo>>* lines);
 
   46 #endif  // RIOENGINE_CLENGINE_CLRENDERER_H_ 
static bool drawDebugLines(QGLShaderProgram *program, std::map< QString, std::vector< bDebugDraw::LineInfo >> *lines)
static bool drawLine(QGLShaderProgram *program, btVector3 &from, btVector3 &to, QColor *color)
static bool drawNode(QGLShaderProgram *program, CLScene *collada_scene, CLNode *node, QColor *color)