31 #ifndef RIOENGINE_CLENGINE_CLRENDERER_H_
32 #define RIOENGINE_CLENGINE_CLRENDERER_H_
37 class QGLShaderProgram;
42 static bool drawLine(QGLShaderProgram* program, btVector3 &from, btVector3 &to, QColor* color);
43 static bool drawDebugLines(QGLShaderProgram* program, std::map<QString, std::vector<bDebugDraw::LineInfo>>* lines);
46 #endif // RIOENGINE_CLENGINE_CLRENDERER_H_
static bool drawDebugLines(QGLShaderProgram *program, std::map< QString, std::vector< bDebugDraw::LineInfo >> *lines)
static bool drawLine(QGLShaderProgram *program, btVector3 &from, btVector3 &to, QColor *color)
static bool drawNode(QGLShaderProgram *program, CLScene *collada_scene, CLNode *node, QColor *color)