RioEngine  0.1
My first attempt to create a 3D WYSIWYG Game Engine
ik_ESoundOutputDrivers.h
Go to the documentation of this file.
1 // Copyright (C) 2002-2014 Nikolaus Gebhardt
2 // This file is part of the "irrKlang" library.
3 // For conditions of distribution and use, see copyright notice in irrKlang.h
4 
5 #ifndef __E_IRRKLANG_SOUND_OUTPUT_DRIVERS_H_INCLUDED__
6 #define __E_IRRKLANG_SOUND_OUTPUT_DRIVERS_H_INCLUDED__
7 
8 namespace irrklang
9 {
11 
13  {
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53  ESOD_FORCE_32_BIT = 0x7fffffff
54  };
55 
56 } // end namespace irrklang
57 
58 #endif
59 
Null driver, creating no sound output.
DirectSound8 sound output driver, windows only.
Core Audio sound output driver, mac os only.
Everything in the irrKlang Sound Engine can be found in this namespace.
E_SOUND_OUTPUT_DRIVER
An enumeration for all types of supported sound drivers.
DirectSound sound output driver, windows only.
ALSA sound output driver, linux only.
WinMM sound output driver, windows only.
Amount of built-in sound output drivers.
Autodetects the best sound driver for the system.