RioEngine  0.1
My first attempt to create a 3D WYSIWYG Game Engine
ik_EStreamModes.h File Reference

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Namespaces

 irrklang
 Everything in the irrKlang Sound Engine can be found in this namespace.
 

Enumerations

enum  irrklang::E_STREAM_MODE { irrklang::ESM_AUTO_DETECT = 0, irrklang::ESM_STREAMING, irrklang::ESM_NO_STREAMING, irrklang::ESM_FORCE_32_BIT = 0x7fffffff }
 An enumeration for all types of supported stream modes. More...