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RioEngine
0.1
My first attempt to create a 3D WYSIWYG Game Engine
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Go to the source code of this file.
Classes | |
| class | irrklang::IAudioRecorder |
| Interface to an audio recorder. Create it using the createIrrKlangAudioRecorder() function. More... | |
| class | irrklang::ICapturedAudioDataReceiver |
| Interface to be implemented by the user if access to the recorded audio data is needed. More... | |
Namespaces | |
| irrklang | |
| Everything in the irrKlang Sound Engine can be found in this namespace. | |