RioEngine  0.1
My first attempt to create a 3D WYSIWYG Game Engine
ik_IAudioRecorder.h File Reference
#include "ik_IRefCounted.h"
#include "ik_ISoundSource.h"

Go to the source code of this file.

Classes

class  irrklang::IAudioRecorder
 Interface to an audio recorder. Create it using the createIrrKlangAudioRecorder() function. More...
 
class  irrklang::ICapturedAudioDataReceiver
 Interface to be implemented by the user if access to the recorded audio data is needed. More...
 

Namespaces

 irrklang
 Everything in the irrKlang Sound Engine can be found in this namespace.