RioEngine  0.1
My first attempt to create a 3D WYSIWYG Game Engine
ik_ISoundEffectControl.h File Reference
#include "ik_IVirtualRefCounted.h"
#include "ik_vec3d.h"

Go to the source code of this file.

Classes

class  irrklang::ISoundEffectControl
 Interface to control the active sound effects (echo, reverb,...) of an ISound object, a playing sound. More...
 

Namespaces

 irrklang
 Everything in the irrKlang Sound Engine can be found in this namespace.