RioEngine
0.1
My first attempt to create a 3D WYSIWYG Game Engine
|
#include "ik_IRefCounted.h"
Go to the source code of this file.
Classes | |
struct | irrklang::SAudioStreamFormat |
structure describing an audio stream format with helper functions More... | |
Namespaces | |
irrklang | |
Everything in the irrKlang Sound Engine can be found in this namespace. | |
Enumerations | |
enum | irrklang::ESampleFormat { irrklang::ESF_U8, irrklang::ESF_S16 } |
audio sample data format enumeration for supported formats More... | |