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RioEngine
0.1
My first attempt to create a 3D WYSIWYG Game Engine
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#include "ik_IRefCounted.h"Go to the source code of this file.
Classes | |
| struct | irrklang::SAudioStreamFormat |
| structure describing an audio stream format with helper functions More... | |
Namespaces | |
| irrklang | |
| Everything in the irrKlang Sound Engine can be found in this namespace. | |
Enumerations | |
| enum | irrklang::ESampleFormat { irrklang::ESF_U8, irrklang::ESF_S16 } |
| audio sample data format enumeration for supported formats More... | |