RioEngine
0.1
My first attempt to create a 3D WYSIWYG Game Engine
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#include "QPropertyModel.h"
#include "Property.h"
#include "EnumProperty.h"
#include "cobjecttypesenumproperty.h"
#include "misc/StringHelper.hpp"
#include "CEngine/CGameObjectFactory.h"
#include <QtWidgets/QApplication>
#include <QtCore/QMetaProperty>
#include <QtWidgets/QItemEditorFactory>
Go to the source code of this file.
Classes | |
struct | PropertyPair |