RioEngine  0.1
My first attempt to create a 3D WYSIWYG Game Engine
cautoreleasepool.h File Reference
#include <vector>
#include "cengine/csingleton.h"

Go to the source code of this file.

Classes

class  CAutoreleasePool
 

Macros

#define CAUTORELEASEPOOL   CSingleton<CAutoreleasePool>::getSharedInstance()
 

Macro Definition Documentation

#define CAUTORELEASEPOOL   CSingleton<CAutoreleasePool>::getSharedInstance()

Definition at line 36 of file cautoreleasepool.h.