RioEngine  0.1
My first attempt to create a 3D WYSIWYG Game Engine
customtypes.h File Reference
#include <QVariant>
#include "bullet/btBulletCollisionCommon.h"
#include "cengine/cgameobject.h"
#include "clengine/clinstancegeometry.h"
#include "clengine/clinstancematerial.h"
#include "editor/qproperty/qproperty.h"

Go to the source code of this file.

Namespaces

 CustomTypes
 

Functions

void CustomTypes::registerTypes ()
 
PropertyCustomTypes::createCustomProperty (const QString &name, QObject *propertyObject, Property *parent)