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RioEngine
0.1
My first attempt to create a 3D WYSIWYG Game Engine
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#include <QVariant>#include "bullet/btBulletCollisionCommon.h"#include "cengine/cgameobject.h"#include "clengine/clinstancegeometry.h"#include "clengine/clinstancematerial.h"#include "editor/qproperty/qproperty.h"Go to the source code of this file.
Namespaces | |
| CustomTypes | |
Functions | |
| void | CustomTypes::registerTypes () |
| Property * | CustomTypes::createCustomProperty (const QString &name, QObject *propertyObject, Property *parent) |