RioEngine  0.1
My first attempt to create a 3D WYSIWYG Game Engine
ik_ISoundEngine.h File Reference
#include "ik_IRefCounted.h"
#include "ik_vec3d.h"
#include "ik_ISoundSource.h"
#include "ik_ISound.h"
#include "ik_EStreamModes.h"
#include "ik_IFileFactory.h"
#include "ik_ISoundMixedOutputReceiver.h"

Go to the source code of this file.

Classes

class  irrklang::ISoundEngine
 Interface to the sound engine, for playing 3d and 2d sound and music. More...
 
struct  irrklang::SInternalAudioInterface
 structure for returning pointers to the internal audio interface. More...
 

Namespaces

 irrklang
 Everything in the irrKlang Sound Engine can be found in this namespace.