| RioEngine
    0.1
    My first attempt to create a 3D WYSIWYG Game Engine | 
#include "ik_IRefCounted.h"#include "ik_vec3d.h"#include "ik_ISoundSource.h"#include "ik_ISound.h"#include "ik_EStreamModes.h"#include "ik_IFileFactory.h"#include "ik_ISoundMixedOutputReceiver.h"Go to the source code of this file.
| Classes | |
| class | irrklang::ISoundEngine | 
| Interface to the sound engine, for playing 3d and 2d sound and music.  More... | |
| struct | irrklang::SInternalAudioInterface | 
| structure for returning pointers to the internal audio interface.  More... | |
| Namespaces | |
| irrklang | |
| Everything in the irrKlang Sound Engine can be found in this namespace. | |