RioEngine  0.1
My first attempt to create a 3D WYSIWYG Game Engine
undoableactionsmanager.h File Reference
#include <vector>
#include "cengine/csingleton.h"
#include "cengine/cobject.h"

Go to the source code of this file.

Classes

class  UndoableActionsManager
 

Macros

#define UNDOABLEACTIONSMANAGER   CSingleton<UndoableActionsManager>::getSharedInstance()
 

Macro Definition Documentation

#define UNDOABLEACTIONSMANAGER   CSingleton<UndoableActionsManager>::getSharedInstance()

Definition at line 37 of file undoableactionsmanager.h.