RioEngine
0.1
My first attempt to create a 3D WYSIWYG Game Engine
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#include "bullet/btBulletDynamicsCommon.h"
#include "cengine/fastdelegate.h"
#include "cengine/caction.h"
Go to the source code of this file.
Classes | |
class | CActionInterval |
class | CDelayTime |
class | CMoveTo |
class | CMoveBy |
class | CRotateTo |
class | CRotateBy |
class | CScaleTo |
class | CScaleBy |
class | CSequence |
class | CCallFuncN |
Macros | |
#define | MAKE_CALLBACK_METHOD(x) fastdelegate::MakeDelegate(this, x) |
Typedefs | |
typedef fastdelegate::FastDelegate0 | CallbackMethod |
#define MAKE_CALLBACK_METHOD | ( | x | ) | fastdelegate::MakeDelegate(this, x) |
Definition at line 160 of file cactioninterval.h.
Definition at line 159 of file cactioninterval.h.