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RioEngine
0.1
My first attempt to create a 3D WYSIWYG Game Engine
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#include "bullet/btBulletDynamicsCommon.h"#include "cengine/fastdelegate.h"#include "cengine/caction.h"Go to the source code of this file.
Classes | |
| class | CActionInterval |
| class | CDelayTime |
| class | CMoveTo |
| class | CMoveBy |
| class | CRotateTo |
| class | CRotateBy |
| class | CScaleTo |
| class | CScaleBy |
| class | CSequence |
| class | CCallFuncN |
Macros | |
| #define | MAKE_CALLBACK_METHOD(x) fastdelegate::MakeDelegate(this, x) |
Typedefs | |
| typedef fastdelegate::FastDelegate0 | CallbackMethod |
| #define MAKE_CALLBACK_METHOD | ( | x | ) | fastdelegate::MakeDelegate(this, x) |
Definition at line 160 of file cactioninterval.h.
Definition at line 159 of file cactioninterval.h.