|
RioEngine
0.1
My first attempt to create a 3D WYSIWYG Game Engine
|
#include <cltriangles.h>
Public Member Functions | |
| CLTriangles (void) | |
| CLTriangles (const CLTriangles &triangles_obj) | |
| CLTriangles & | operator= (const CLTriangles &triangles_obj) |
| void | setMaterialId (const std::string &material_id) |
| const std::string & | getMaterialId () const |
| CArray< int > * | getVerticesIndices () const |
| CArray< int > * | getNormalsIndices () const |
| CArray< int > * | getTextureCoordIndices () const |
| void | setVerticesIndices (CArray< int > *indices) |
| void | setNormalsIndices (CArray< int > *indices) |
| void | setTextureCoordsIndices (CArray< int > *indices) |
| ~CLTriangles (void) | |
Public Member Functions inherited from CObject | |
| CObject () | |
| CObject (const CObject &object) | |
| CObject & | operator= (const CObject &object) |
| CObject * | retain () |
| unsigned int | release () const |
| CObject * | autorelease () |
| unsigned int | retainCount () const |
| bool | isValidCObject () const |
| virtual | ~CObject () |
Additional Inherited Members | |
Static Public Member Functions inherited from CObject | |
| static void | safeRetain (void *pointer) |
| template<class T > | |
| static void | safeRelease (T *pointer) |
| template<class T > | |
| static void | safeReleaseArray (T *array) |
| static void | safeRelease (const char *pointer) |
Protected Member Functions inherited from CObject | |
| virtual void | copyValuesFromObject (const CObject &object) |
Contains raw data to draw a polygon
Definition at line 38 of file cltriangles.h.
| CLTriangles::CLTriangles | ( | void | ) |
Definition at line 35 of file cltriangles.cpp.
| CLTriangles::CLTriangles | ( | const CLTriangles & | triangles_obj | ) |
Definition at line 43 of file cltriangles.cpp.
| CLTriangles::~CLTriangles | ( | void | ) |
Definition at line 128 of file cltriangles.cpp.
| const std::string & CLTriangles::getMaterialId | ( | ) | const |
Definition at line 77 of file cltriangles.cpp.
| CArray< int > * CLTriangles::getNormalsIndices | ( | ) | const |
Definition at line 89 of file cltriangles.cpp.
| CArray< int > * CLTriangles::getTextureCoordIndices | ( | ) | const |
Definition at line 95 of file cltriangles.cpp.
| CArray< int > * CLTriangles::getVerticesIndices | ( | ) | const |
Definition at line 83 of file cltriangles.cpp.
| CLTriangles & CLTriangles::operator= | ( | const CLTriangles & | triangles_obj | ) |
Definition at line 59 of file cltriangles.cpp.
| void CLTriangles::setMaterialId | ( | const std::string & | material_id | ) |
Definition at line 71 of file cltriangles.cpp.
| void CLTriangles::setNormalsIndices | ( | CArray< int > * | indices | ) |
Definition at line 110 of file cltriangles.cpp.
| void CLTriangles::setTextureCoordsIndices | ( | CArray< int > * | indices | ) |
Definition at line 119 of file cltriangles.cpp.
| void CLTriangles::setVerticesIndices | ( | CArray< int > * | indices | ) |
Definition at line 101 of file cltriangles.cpp.